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	<title>Comments on: Bioshock: The Choice that Mattered</title>
	<atom:link href="http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/feed/" rel="self" type="application/rss+xml" />
	<link>http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/</link>
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		<title>By: Yasser</title>
		<link>http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/comment-page-1/#comment-97247</link>
		<dc:creator>Yasser</dc:creator>
		<pubDate>Thu, 14 May 2009 23:10:43 +0000</pubDate>
		<guid isPermaLink="false">http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/#comment-97247</guid>
		<description>too*</description>
		<content:encoded><![CDATA[<p>too*</p>
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		<title>By: Yasser</title>
		<link>http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/comment-page-1/#comment-78600</link>
		<dc:creator>Yasser</dc:creator>
		<pubDate>Tue, 28 Apr 2009 15:45:31 +0000</pubDate>
		<guid isPermaLink="false">http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/#comment-78600</guid>
		<description>hey osama!i play Bioshock 2 XD</description>
		<content:encoded><![CDATA[<p>hey osama!i play Bioshock 2 XD</p>
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		<title>By: Anonymous</title>
		<link>http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/comment-page-1/#comment-13058</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 26 Nov 2008 02:23:04 +0000</pubDate>
		<guid isPermaLink="false">http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/#comment-13058</guid>
		<description>The atmosphere in this game was really good. System Shock was also very good.</description>
		<content:encoded><![CDATA[<p>The atmosphere in this game was really good. System Shock was also very good.</p>
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	<item>
		<title>By: Anonymous</title>
		<link>http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/comment-page-1/#comment-9674</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sun, 16 Nov 2008 05:34:23 +0000</pubDate>
		<guid isPermaLink="false">http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/#comment-9674</guid>
		<description>i only played the demo and didn&#039;t like it too much is the full game alot better...</description>
		<content:encoded><![CDATA[<p>i only played the demo and didn&#8217;t like it too much is the full game alot better&#8230;</p>
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	<item>
		<title>By: Anonymous</title>
		<link>http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/comment-page-1/#comment-4255</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sat, 27 Sep 2008 17:47:12 +0000</pubDate>
		<guid isPermaLink="false">http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/#comment-4255</guid>
		<description>This game was truly awesome. I didn&#039;t like the ending though, it felt too rushed and you never so the girls faces....</description>
		<content:encoded><![CDATA[<p>This game was truly awesome. I didn&#8217;t like the ending though, it felt too rushed and you never so the girls faces&#8230;.</p>
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		<title>By: Bio Shocked</title>
		<link>http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/comment-page-1/#comment-3494</link>
		<dc:creator>Bio Shocked</dc:creator>
		<pubDate>Mon, 01 Sep 2008 19:26:06 +0000</pubDate>
		<guid isPermaLink="false">http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/#comment-3494</guid>
		<description>Yeah I know what you mean. That didn&#039;t stop me from playing a second time and harvesting all of them, but I did wish that I had harvested them in my first play through as well since that was much more rewarding.</description>
		<content:encoded><![CDATA[<p>Yeah I know what you mean. That didn&#8217;t stop me from playing a second time and harvesting all of them, but I did wish that I had harvested them in my first play through as well since that was much more rewarding.</p>
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	<item>
		<title>By: Link</title>
		<link>http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/comment-page-1/#comment-3425</link>
		<dc:creator>Link</dc:creator>
		<pubDate>Sun, 31 Aug 2008 21:23:43 +0000</pubDate>
		<guid isPermaLink="false">http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/#comment-3425</guid>
		<description>i only played the game 1 time and i harvested them all you make me want to play it again</description>
		<content:encoded><![CDATA[<p>i only played the game 1 time and i harvested them all you make me want to play it again</p>
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		<title>By: Christian</title>
		<link>http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/comment-page-1/#comment-3380</link>
		<dc:creator>Christian</dc:creator>
		<pubDate>Sat, 30 Aug 2008 03:21:03 +0000</pubDate>
		<guid isPermaLink="false">http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/#comment-3380</guid>
		<description>i harvest them all. TWICE.</description>
		<content:encoded><![CDATA[<p>i harvest them all. TWICE.</p>
]]></content:encoded>
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		<title>By: mimika</title>
		<link>http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/comment-page-1/#comment-3375</link>
		<dc:creator>mimika</dc:creator>
		<pubDate>Fri, 29 Aug 2008 17:53:03 +0000</pubDate>
		<guid isPermaLink="false">http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/#comment-3375</guid>
		<description>Don&#039;t pay these people any mind, I think that&#039;s sweet!</description>
		<content:encoded><![CDATA[<p>Don&#8217;t pay these people any mind, I think that&#8217;s sweet!</p>
]]></content:encoded>
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		<title>By: anon</title>
		<link>http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/comment-page-1/#comment-3374</link>
		<dc:creator>anon</dc:creator>
		<pubDate>Fri, 29 Aug 2008 16:27:05 +0000</pubDate>
		<guid isPermaLink="false">http://towardsmecca.com/2008/08/28/bioshock-the-choice-that-matters/#comment-3374</guid>
		<description>You have some serious guilt issues, if you felt guilty pressing a certain button in a video game, triggering pixels X-Y to change, instead of pixels Y-Z.

Great job.</description>
		<content:encoded><![CDATA[<p>You have some serious guilt issues, if you felt guilty pressing a certain button in a video game, triggering pixels X-Y to change, instead of pixels Y-Z.</p>
<p>Great job.</p>
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