theoryoffun Prior to becoming a game designer, I had actually not read any books on game design. I’ve been an avid gamer since the age of 5 and a web/graphic designer since highschool so it wasn’t much of a stretch, but I hadn’t had any actual formal education in the field prior to getting into the industry. It’s funny but I started reading game design books only after getting the job. So far, all of the books I’ve read on the subject have been an utter waste of time except for a Theory of Fun by Raph Koster.

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