rufusSo, after nearly a decade since the last Street Fighter and almost 2 years since it’s announcement, Street Fighter 4 has been released. Being a hardcore Street Fighter fan, I took the day off of work and bought it on day 1. So, was it worth the wait? Did it live up to all of the hype?

Honestly, I hated it for the first 1-2 hours and almost gave up on it then and there. The only thing that kept me playing was the 60$ I had just dropped on it. I was determined to find some enjoyment out of the game, and surprisingly it did grow on me. Yes, the game is fun and, yes, that’s the most important thing in a game, but what irks me is this game could have been epic! Instead, it’s a sloppy but fun fighter that is hard to take seriously. What’s so wrong with it? Read on:

streetfighter4ART DESIGN

2D vs 3D

No, I will not let this go. I’ve mentioned many times since Street Fighter 4 was first announced how I totally disagreed with the decision to use cell-shaded 3D models instead of beautifully hand-drawn high-definition sprites. To me, this was a no brainer decision, sadly Capcom hired someone without a brain to make it. I understand that this was a business decision and that using 3D models and animating them is less expensive, I still feel that Capcom has screwed it’s customers with this decision.

Art Direction Sucks

From the ugly VS screen images to some horrible character models, the art director really deserved to be let go. Although I have to admit that the c0nsole-exclusive characters all looked good, almost every “original” arcade release character was not up to the usually high Capcom standards at all. A big nosed Blanka? A Guile with a stupid shoulder stance that makes him look like a coward? A Ken who could have been He-Man’s younger brother?

Horrible Background Design

Seriously, who decided that badly animated backgrounds were needed? Why are there alligators and cheetahs watching me fight? Fighting next to Lava? Really Capcom, that’s the best your creative talent can come up with? What’s worse, why are the background not character specific? This isn’t a VS game, this is supposed to be a flagship Street Fighter here!

seth-showerMEDIA

Menu Music

One of the first things I noticed once I put the disc into my PS3 was the “new level of awful” menu music. It’s so bad that my wife asked me to turn off the game on many occasions. What’s worse, it keeps getting stuck in my head!

Animated Cutscenes

The decision to have animated cutscenes was a good one, it’s the implementation that was bad. The cutscenes were ugly, served to highlight a stupid plot, and overall made the game feel cheep. Also, Seth had a shower scene … nuff said really.

chun_li1STORY

Plot

Fighting games don’t need a plot beyond “there’s a tournament of the best fighters”. It’s good to give characters motivations and ways to relate with each other but the “secret organization” and “cloning the best” story-lines have been overused to the point of being painful. Seriously, having no plot would be far better.

Prequel?

The Street Fighter series already had a prequel (see Street Fighter Alpha) and doesn’t need to keep going backwards. What would have been wrong with the game taking place after the “events” of Street Fighter 3 with older, meaner, better Street Fighters? Why must Capcom go backwards once more instead of forward.

Undead Characters?

For Street Fighter 4, Capcom decided to take a page from Soap Operas and Super Hero Comics and never … let … characters … stay … dead. Yup, Bison’s alive again. Gouken was only “sleeping”. Chun Li’s dad is giving Gen orders. Charlie’s body was never found. What next, Dan’s dad also came back from the dead and decided to have a sex change? Come on Capcom, let dead characters STAY DEAD!

el_fuerteCHARACTERS

New Characters

Out of 4 new characters, we have Abel (who’s great until you realize why he had amnesia and who he really is), C. Viper (who’s decent till you realize she’s cheating), Rufus (who you assume is the joke character until you see El Fuerte), and El Fuerte (See Rufus). Honestly, couldn’t we have had at least 1 good and untarnished new character who’s not a joke, a clone, or a cheat?

Joke Characters

Dan, Rufus, and El Fuerte. Out of 25 characters, 3 are joke characters. And you want me to take the game seriously?

Seth

It sucks when the last character in the game isn’t a character you “love to hate” but one you just simply hate. It sucks when that character is not good, but is broken and really cheap. It sucks when that character is ugly as hell. It sucks when that character is just a clone and so, even if he dies, is surely coming back. Thank God Capcom didn’t make any of those mistakes (heavy dose of sarcasm intended).

No SF3 Characters

Is Capcom so embarrassed by the “Cult Classic” Street Fighter III to not even include a single character introduced in the game? I’m not asking for the entire roster to come back, but come on! So many great characters to choose from such as Alex, Ibuki, Makoto, Yun etc… none?

Gouken is so underwhelming

Gouken trained Ken and Ryu to be who they are. Gouken is the brother and possibly equal of Akuma. Gouken’s moves leave you completly underwhelmed. See the problem?

Bad Alpha Character Choice

Honestly, why bring back Rose and Gen? Wouldn’t those character slots have been better filled with characters people actually love and play?

akumaGAMEPLAY

No Parries

I concede the point that Focus Attacks are cool as well, but I can’t help but mention that I miss my parries. FA’s are just not the same.

1 Super per Character?

Yeah yeah, 1 super plus 1 Ultra that’s basically almost the super but with a few more animations. This is a big step back in my humble opinion.

Only a Raging Demon?

One of the things that made Akuma cool was having a Raging Demon in addition to his regular supers, now both his Super and his Ultra are both Raging Demons. Yes another decision that only takes away from fan favorites.

ONLINE PLAY

Quitting not Penalized?

Seriously, if someone quits in a ranked game, they should lose that game. This should not be up for debate.

Not Anonymous Ranked?

In a ranked game lobby, I can see a player’s name and choose to kick them or otherwise not play that game. Seriously, does that not defy the whole point of having a ranked game to begin with?

Choosing Characters

Nearly all ranked matches start the same way. Opponent either picks Ken, Ryu, or Akuma (which I don’t mind at all since they’ll get they’re butts handed to them if they do) or the opponent waits to see who I choose before selecting their character. Why not make the other player’s choice invisible? Not always, but at least put it in the ranked lobby options for people who are sick of having opponents pick the perfect anti-character.

No Online Lobbies

Street Fighter II HD Remix had it. Street Fighter on XBLA had it. So why doesn’t Street Fighter 4 have it? If I have 2 friends online that I wish to play Street Fighter 4, why can’t we all join a lobby together and take turns pummeling each other? Another “no brainer” option that Capcom failed to implement.

Well that’s about all I can think of right now although I have a nagging feeling I’ve forgotten some points. All in all, the game is still fun and playable, but it does not really live up to the Street Fighter 4 name and could have been a way better product. What do you all think?

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