Tue 3 Feb 2009
Prior to becoming a game designer, I had actually not read any books on game design. I’ve been an avid gamer since the age of 5 and a web/graphic designer since highschool so it wasn’t much of a stretch, but I hadn’t had any actual formal education in the field prior to getting into the industry. It’s funny but I started reading game design books only after getting the job. So far, all of the books I’ve read on the subject have been an utter waste of time except for a Theory of Fun by Raph Koster.
I wanted to share with you this series of books I’ve been devouring for the last year or so. It’ll seem like I’ll be revealing some spoilers here but that’s not the case.
When first I heard that Yoda and Darth Vader were going to be in Soul Calibur IV, I was more peeved that I was going to have to decide which version to get since Yoda was to be on the 360 version, and Vader on the PS3. Although the choice was easy (Vader > Yoda), I was still peeved that I wouldn’t get both. That’s how I felt when Soul Calibur 2 came out and I had to play with Link when Spawn was the character I really wanted (forget Heihachi, he was useless anyway).
Today, I finished reading David Gemmell‘s Echoes of the Great Song for the second time. I read a lot of books but there are very few that I’ve read more than once. I’m a huge fan of the late David Gemmell as I have read nearly all of his books and Echoes is by far my favorite of his works and one of my favorite books of all time.
Since MP3′s, WinAmp, Napster, iPods and the like, the Music industry has been in trouble. Fewer people are buying Music CDs and more are downloading songs and albums. The Recording Industry sees declining revenues year in and year out. They’re also not the only ones complaining. Both the PC and Console game markets are seeing declines in sales due to pirating. The movie industry is trying to crack down on the number of illegal movie downloads to no avail.